PBRnr
2011-04-24 16:26:00 UTC
What do you guys think of motorcycle protective gear that works more like a trampoline vs foam pit?
Here're my thoughts. So, currently the physics of modern protective gear are rooted back to those good ole feudal days of bashing and stabbing eachother. When our bodies contact something at speed, the armor acts to decelerate us so the resultant F=ma is less. Cars, helmets, padding all work by this principle in a collision. This model of protection can be likened to a foam or cardboard box pit to "break" a fall. The goal is to bring somebody to a total stop without decelerating them so fast their bodies blow apart in a slimy splatter. The challenge is that w/ personal armor, you don't have much physical distance for the armor to deform and decelerate your body.
So, what about instead of a crush/deformation model of armor, there was a progressive rebound model? Trampolines work to decelerate your body from a fall, they gradually and progressively decelerate you until they rebound. We wouldn't want to yo-yo our heads inside a helmet, but ac/deceleration can be damped as like shock springs. What if armor was designed like a mini-trampoline using say kevlar weave anchored around the rim of the armor piece w/ some air space between the "net" and the outer armor shell?
Provided it worked as intended, the armor could also be much lighter, more insulating and more versatile in placement than existing armor technologies me thinks.
Anyway, that's my 5 minute soapbox....
lobster
2011-04-24 20:51:00 UTC
But in practice, does this mean.... you're riding along, you have a massive off, then you bounce all over the freeway like a rubber ball potentially getting whacked again as you deccelerate ? If so I think it's prolly not gonna work...
Grendel
2011-04-24 21:05:00 UTC
There are a number of newer materials like 3DO which are phase change materials which change composition when subject to high force to allow repeatability. It works on the same principle as baking soda in water; if one moved a finger through it slow it works, if one moved quick, it solidifies and makes movement impossible. This allow the armour to be flexible during normal riding conditions and become a hard armour upon impact.
Grendel likes these topics and likes your thinking.
ktmguy
2011-04-25 01:52:00 UTC
Post missing.
PBRnr
2011-04-25 02:05:00 UTC
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Grendel
2011-04-25 03:45:00 UTC
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cdlabate
2011-04-25 05:02:00 UTC
MrZ32
2011-04-25 08:16:00 UTC
the hardest part is working out a way to have a highly flexible joint while being able to transfer large amounts force through it.
essentially making broken bones a thing of the past... rather than relying on our bones to take the beating, the thin carbon fibre frame could do it... you could also make it limit movement of joints to stop ligament damage... but highly cost inefective... would assume 7-10thousand to make a proper suit.
only market would be racers worth millions
PBRnr
2011-04-25 15:11:00 UTC
The exoskeleton, however, would still need something to cushion/decelerate the person within it when force is applied. With good design, I'm sure the CF frame would transfer force away from certain areas of the body, but the question is: where will the CF put that force? It must be back to the wearer somehow.
Like the existing protective orthotics/braces avail to riders, I think one key for safety equipment would be to transmit force away from "sensitive" joints/organs to more force-resilient areas of the body. Examples would be the axial skeleton, longitudinally into large bones like the femur, etc....and as such the challenge is to make that force as similar to gravity during upright standing as possible as we are upright creatures (despite our quadriped roots).
Actually, I could see the ballistic netting strung along the exoskeleton in key places to slow impact and disperse impact force while decelerating the body w/ minimal G's. Agreed, cost would be a big factor. If, like current helmets, one drop max may mean you need a whole new custom-CF exo suit even if your clumsy ass slipped on some grease in the garage before going out on a ride!
PBRnr
2011-04-25 15:19:00 UTC
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Grendel
2011-04-25 18:21:00 UTC
PBRnr
2011-04-25 19:43:00 UTC
Glove design is one place I've seen a lot of such change happening. Seemed to start out that gloves just had extra palm fabric w/ some padding around the dorsum. It has since evolved to include hard knuckle parts, scaphoid/pisiform sliders, buddied 4-5th fingers and so on.
If a company really put some effort into combining the knowledge of pathomechanics with product engineering, they could stand to make some pretty bold, research supported claims. (pants that protect against common twisting knee injuries, combine w/ attachable boots to prevent lower leg injuries as well etc etc)
MrZ32
2011-04-25 22:27:00 UTC
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cdlabate
2011-04-25 22:51:00 UTC
PBRnr
2011-04-26 03:26:00 UTC
PBRnr
2011-04-26 03:28:00 UTC
cdlabate
2011-04-26 05:29:00 UTC
Post missing.
motoronin
2011-04-26 08:55:00 UTC
http://www.forcefieldperformance.com/technology/